Plot xp means you reward the players for moving the plot.
This got me thinking about “units” of plot, in order to dole out xp for those units.
In a general sense an RPG adventure is like a movie. A movie can be broken up into sequences and further into scenes.
Using the RPG – Movie analogy:
A movie is an adventure or series of adventures; we need to rescue the princess from the evil Prince Humperdink.
An act or Sequence is a smaller part of that plot; we need to resurrect the Dread Pirate Roberts.
A scene is the smallest unit and comprises of a single combat, a few skill checks, etc; we need to use our diplomacy to convince Miracle Max to resurrect the Dread Pirate.
So what gets the reward, a scene? a sequence? an adventure? A combination of the three?
What if the players chase a wild goose, creating unnecessary scenes?