Thoughts and Ideas about Games and Game Mechanics
So what exactly constitutes a challenge again?
Still isn't nailed down, and it's changed from that post. Basicly what I'm thinking is that 3.5 "quests" will give you enough xp to level. A quest is like a single adventure, 'rescuing the turshekministanian princess'. Within each quest there will be 4.5 'encounters'.still trying to create a baseline